Small On Top 0.19.01 bug fix
Small On Top » Devlog
Heya!
I fixed a bug that made Gruffe's new event unencounterable after getting the Quest Guild Recommendation or the Copper Badge. Now it should work as intended and you can talk to Gruffe so he appears in Water Dungeon.
To update your game download the 0.19.01 zip or rar - Unrar/unzip it and then bring your saves from the 0.19 build to 0.19.01 build by copy-pasting the save folder in the www folder.
Files
Small On Top public 0.19.01.zip 468 MB
46 days ago
Small On Top public 0.19.01.rar 455 MB
46 days ago
Get Small On Top
Small On Top
A gay furry RPG about muscle guys bottoming
Status | In development |
Author | Spedumon |
Genre | Role Playing |
Tags | Adult, Bara, Furry, Gay, kemono, LGBT, Male protagonist, NSFW, Queer |
Languages | English |
More posts
- Small On Top 0.72 patreon build!18 days ago
- Public build 0.20 for patrons 1 month early.18 days ago
- Small On Top patreon build 0.72 change list19 days ago
- Small On Top 0.71 patreon build!48 days ago
- Small On Top 0.19 PUBLIC build is here!48 days ago
- Small On Top patreon build 0.71 change list49 days ago
- New public build in November!79 days ago
- Small On Top 0.70 patreon build!79 days ago
- Small On Top patreon build 0.70 change list80 days ago
Comments
Log in with itch.io to leave a comment.
both files, same name, same day, which am I supposed to get?
Whichever you prefer, some people like zip files over rar for a reason or another. The files inside are the same so when you unzip/unrar, they're the same version.
could I help with development?
I'm good right now actually, thank you for the offer though.
Spedumon whats the scaling on tempest rush?
It's 150% total, so +50% increase.
Wow thats a lot wtf, I remember there is a npc that talked about penetration being multiplicative, so let me be guess, the % bonus to stats is addative to other percentages in the case of buffs? Lets say Lace has tempest rush active (+50%mag), used vortex twice (+50%mag) and has rubyros flare (+%5 to magic damage) it will calculate: total mag+100%mag buff>ability scaling>final ability damage increase by 5%?
I'm not totally sure how it works, so I can't say for certain.